Notation: how to read algorithms

Every algorithm is a list of face turns. Learn these letters once and you can read any algorithm on these pages (or on jperm.net).

Try it yourselfThe 6 faces' and 2Middle slicesWide movesRotationsBrackets & triggersFinger tricks

Try it yourself

Click a move, or type an algorithm and press Play. Drag the cube to look around.

The 6 faces

Hold the cube with one face pointing at you. That's the Front. The others are named from your point of view, not by color:

LetterFaceIn this guide
UUp (top) yellow
DDown (bottom) white (the cross)
FFront (facing you) green
BBack blue
RRight orange
LLeft red

A letter on its own means: turn that face 90° clockwise, as if you were looking straight at that face. That's why R moves the front stickers up ("right side up", as J Perm says), while L moves them down. Same with U (front stickers go left) and D (front stickers go right).

Prime (') and 2

Middle slices: M, E, S

These turn only the middle layer. Each one follows a face:

Wide (double-layer) moves

A lowercase letter turns that face plus the middle layer next to it. r is the same as R + M'. It's also written Rw. In J Perm's OLL list, l is a lowercase L ("not capital i"), the two left layers.

Whole-cube rotations: x, y, z

These turn the whole cube in your hands. Nothing on the cube changes relative to itself.

Rotations are slow in a real solve. J Perm's advice is to avoid them in the cross and F2L whenever you can. They appear in a few algorithms where they make the finger tricks easier.

Brackets, repeats and "triggers"

Finger tricks for each move

From J Perm's finger tricks tutorial. The basic rule: hold the cube with both thumbs on the front ("home grip"), turn R and L with your wrists, and everything else with your fingers.

MoveHow
R LWhole wrist. Don't try fancy flicks for these.
URight index finger pushes the top layer.
U'Left index finger.
U2Double flick: index finger then middle finger of the same hand. Practice it with both hands.
F F'Regrip and do it like a U move, or push with a thumb (right thumb pulls F', left thumb pushes F up from below). Pick whichever fits the algorithm.
D D'Ring finger of either hand. When your thumb isn't on the front, use the other hand's ring finger "pushing backwards".
D2Double flick with ring + pinky (J Perm prefers ring then pinky).
BWorks like U or like D, depending on where your hand already is.
M'Right ring finger pushes the middle layer up from the back.
MMiddle finger, from the back. Rare, so only learn it if your algorithms use it.
M2Ring finger then middle finger (like a U2 double flick, but on the middle layer).

More in Tips → finger tricks.

Mini cubes replay their move when clicked. Moves on hidden faces (D, B, L) are shown from an angle where you can see them.